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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UViewAdjustedSta-
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/ViewAdjustedStaticMeshGizmoComponent.h |
| Include | #include "BaseGizmos/ViewAdjustedStaticMeshGizmoComponent.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/ViewAdjustedStaticMeshGizmoComponent.cpp |
void SetSubstituteInteractionComponent
(
UPrimitiveComponent * Component,
const FTransform & RelativeTransform
)
Remarks
Sets a mesh that is swapped in while the component is being interacted with. This is done by not rendering this component and making the substitute component visible.