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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UScalableSphereGizmo
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/ScalableSphereGizmo.h |
| Include | #include "BaseGizmos/ScalableSphereGizmo.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/ScalableSphereGizmo.cpp |
bool HitTest
(
const FRay & Ray,
FHitResult & OutHit,
FVector & OutAxis,
FTransform & OutTransform
)
Remarks
Check if the input Ray hit any of the components of the internal actor