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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/URepositionableTransformGizmo
- UCombinedTransformGizmo::SetWorldAlignmentFunctions()
- URepositionableTransformGizmo::SetWorldAlignmentFunctions()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/RepositionableTransformGizmo.h |
| Include | #include "BaseGizmos/RepositionableTransformGizmo.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/RepositionableTransformGizmo.cpp |
virtual void SetWorldAlignmentFunctions
&40;
TUniqueFunction< bool()> && ShouldAlignTranslationIn,
TUniqueFunction< bool(const FRay &, FVector &)> && TranslationAlignmentRayCasterIn
&41;
Remarks
Allows the user to provide functions to use for aligning the gizmo destination to items in the scene. Note that this affects both the movement and repositioning.