Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UGizmoBaseComponent
- UGizmoRectangleComponent
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoRectangleComponent.h |
| Include | #include "BaseGizmos/GizmoRectangleComponent.h" |
Syntax
class UGizmoRectangleComponent : public UGizmoBaseComponent
Remarks
Simple Component intended to be used as part of 3D Gizmos. Draws outline of 3D rectangle based on parameters.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bOrientYAccordingToCamera | When true, instead of using the provided DirectionY, the component will use a direction orthogonal to the camera direction and DirectionX. | |
| FVector | DirectionX | ||
| FVector | DirectionY | ||
| float | LengthX | ||
| float | LengthY | ||
| float | OffsetX | ||
| float | OffsetY | ||
| uint8 | SegmentFlags | ||
| float | Thickness |