Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoElementHitMultiTarget
- IGizmoClickMultiTarget::IsHit()
- UGizmoElementHitMultiTarget::IsHit()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementHitTargets.h |
| Include | #include "BaseGizmos/GizmoElementHitTargets.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementHitTargets.cpp |
virtual FInputRayHit IsHit
&40;
const FInputDeviceRay & ClickPos
&41; const
FInputRayHit indicating whether or not the target object was hit by the device-ray at ClickPos The ray hit contains client-defined ID, HitOwner and HitObject which are used to identify the hit part.