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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoElementBase > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoElementBase/UpdateRenderStat-
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
virtual bool UpdateRenderState
&40;
IToolsContextRenderAPI &42; RenderAPI,
const FVector & InLocalCenter,
FRenderTraversalState & InOutRenderState,
bool & bOutHasAlignRot,
FQuat & OutAlignRot
&41;
Remarks
Update render state during render traversal, determines the current render state for this element Same parameters as UpdateRenderState above plus two output parameters:
Parameters
| Name | Description |
|---|---|
| bOutHasAlignRot | whether alignment rotation was applied to output state |
| OutAlignRot | alignment rotation applied to output state, if applicable. |