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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoElementBase > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoElementBase/GetViewAlignRot
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
virtual bool GetViewAlignRot
&40;
const FSceneView &42; View,
const FTransform & InLocalToWorldTransform,
const FVector & InLocalCenter,
FQuat & OutAlignRot
&41; const
Remarks
Return whether this element has a view alignment rotation based on input FSceneView and view-dependent alignment settings.
Parameters
| Name | Description |
|---|---|
| OutAlignRot | the rotation to align this element in local space, should be prepended to the local-to-world transform. |