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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoComponentHitTarget
- IGizmoClickTarget::IsHit()
- UGizmoComponentHitTarget::IsHit()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/HitTargets.h |
| Include | #include "BaseGizmos/HitTargets.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/HitTargets.cpp |
virtual FInputRayHit IsHit
&40;
const FInputDeviceRay & ClickPos
&41; const
FInputRayHit indicating whether or not the target object was hit by the device-ray at ClickPos