Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UE__GizmoRenderi-_3
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoRenderingUtil.h |
| Include | #include "BaseGizmos/GizmoRenderingUtil.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoRenderingUtil.cpp |
namespace UE
{
namespace GizmoRenderingUtil
{
float UE::GizmoRenderingUtil::CalculateLocalPixelToWorldScale
(
const UE::GizmoRenderingUtil::ISceneViewInterface * View,
const FVector & Location
)
}
}