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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UCombinedTransformGizmo
Syntax
TObjectPtr< UGizmoComponentAxisSource > UnitAxisXSource
Remarks
Scaling support. UE Components only support scaling in local coordinates, so we have to create separate sources for that.Local X-axis source (ie 1,0,0) is shared across Scale Gizmos, and created internally during SetActiveTarget()