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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoMath.h |
| Include | #include "BaseGizmos/GizmoMath.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoMath.cpp |
namespace GizmoMath
{
float GizmoMath&58;&58;ComputeAngleInPlane
&40;
const FVector & Point,
const FVector & PlaneOrigin,
const FVector & PlaneNormal,
const FVector & PlaneAxis1,
const FVector & PlaneAxis2
&41;
}
Remarks
Project the input Point into the plane defined by PlaneOrigin and PlaneNormal, and then measure it's signed angle relative to the in-plane X and Y axes defined by PlaneAxis1 and PlaneAxis2 the signed angle