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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/AGizmoActor
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoActor.h |
| Include | #include "BaseGizmos/GizmoActor.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoActor.cpp |
static UGizmoCircleComponent &42; AddDefaultCircleComponent
&40;
UWorld &42; World,
AActor &42; Actor,
UGizmoViewContext &42; GizmoViewContext,
const FLinearColor & Color,
const FVector & PlaneNormal,
float Radius
&41;
Remarks
Add standard circle component to Actor, generally used for axis-rotation