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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseBehaviors > API/Runtime/InteractiveToolsFramework/BaseBehaviors/USingleClickInputBehavior
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/SingleClickBehavior.h |
| Include | #include "BaseBehaviors/SingleClickBehavior.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseBehaviors/SingleClickBehavior.cpp |
virtual void Clicked
&40;
const FInputDeviceState & Input,
const FInputCaptureData & Data
&41;
Remarks
Internal function that forwards click evens to Target::OnClicked, you can customize behavior here