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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseBehaviors > API/Runtime/InteractiveToolsFramework/BaseBehaviors/UClickDragInputBehavior
Syntax
UPROPERTY ()
bool bUpdateModifiersDuringDrag
Remarks
If true, then we will update Modifier states in UpdateCapture(). This defaults to false because in most cases during a capture you don't want this, eg in a brush interaction, if you have a shift-to-smooth modifier, you don't want to toggle this on/off during a sculpting stroke.