Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseBehaviors > API/Runtime/InteractiveToolsFramework/BaseBehaviors/UClickDragInputBehavior
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/ClickDragBehavior.h |
| Include | #include "BaseBehaviors/ClickDragBehavior.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseBehaviors/ClickDragBehavior.cpp |
virtual void OnClickReleaseInternal
&40;
const FInputDeviceState & Input,
const FInputCaptureData & Data
&41;
Remarks
Internal function that forwards click evens to Target::OnClickRelease, you can customize behavior here