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API > API/Runtime > API/Runtime/InstallBundleManager
Keep the engine awake via RAII when running as an embedded app.
| Name | FInstallBundleManagerKeepAwake |
| Type | class |
| Header File | /Engine/Source/Runtime/InstallBundleManager/Public/InstallBundleUtils.h |
| Include Path | #include "InstallBundleUtils.h" |
Syntax
class FInstallBundleManagerKeepAwake : public FEmbeddedKeepAwake
Inheritance Hierarchy
- FEmbeddedKeepAwake → FInstallBundleManagerKeepAwake
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstallBundleManagerKeepAwake
(
bool bNeedsRendering |
InstallBundleUtils.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Tag | FName | InstallBundleUtils.h | |
| TagWithRendering | FName | InstallBundleUtils.h |