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API > API/Runtime > API/Runtime/InputDevice
| Name | IHapticDevice |
| Type | class |
| Header File | /Engine/Source/Runtime/InputDevice/Public/IHapticDevice.h |
| Include Path | #include "IHapticDevice.h" |
Syntax
class IHapticDevice
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetHapticAmplitudeScale() |
Returns the scaling factor to map the amplitude of UHapticFeedbackEvents from [0.0, 1.0] to the actual range handled by the device | IHapticDevice.h | |
void GetHapticFrequencyRange
(
float& MinFrequency, |
Determines the valid range of frequencies this haptic device supports, to limit input ranges from UHapticFeedbackEffects | IHapticDevice.h | |
void SetHapticFeedbackValues
(
int32 ControllerId, |
Sets the frequency / amplitude of the haptic channel of a controller. | IHapticDevice.h |