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Unreal Engine C++ API Reference > Runtime > InputCore > FKey
References
Module | InputCore |
Header | /Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h |
Include | #include "InputCoreTypes.h" |
Source | /Engine/Source/Runtime/InputCore/Private/InputCoreTypes.cpp |
bool ImportTextItem
&40;
const TCHAR &42;& Buffer,
int32 PortFlags,
UObject &42; Parent,
FOutputDevice &42; ErrorText
&41;