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API > API/Runtime > API/Runtime/InputCore
References
| Module | InputCore |
| Header | /Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h |
| Include | #include "InputCoreTypes.h" |
Syntax
struct EKeys
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddKey
(
const FKeyDetails& KeyDetails |
||
| void | AddMenuCategoryDisplayInfo
(
const FName CategoryName, |
||
| void | AddPairedKey
(
const FKeyDetails& PairedKeyDetails, |
||
| void | GetAllKeys
(
TArray< FKey >& OutKeys |
||
| FText | GetGamepadDisplayName
(
const FKey Key |
Function that provides remapping for some gamepad keys in display windows. | |
| TSharedPtr< FKeyDetails > | GetKeyDetails
(
const FKey Key |
||
| FText | GetMenuCategoryDisplayName
(
const FName CategoryName |
||
| FName | GetMenuCategoryPaletteIcon
(
const FName CategoryName |
||
| void | Initialize () |
||
| bool | |||
| bool | IsBindableInBlueprints
(
const FKey Key |
||
| bool | IsGamepadKey
(
FKey Key |
||
| bool | IsModifierKey
(
FKey Key |
These exist for backwards compatibility reasons only. | |
| void | RemoveKeysWithCategory
(
const FName InCategory |
||
| void | SetConsoleForGamepadLabels
(
const EConsoleForGamepadLabels::Type Console |