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API > API/Runtime > API/Runtime/InMemoryNetworkReplayStreaming > API/Runtime/InMemoryNetworkReplayStreaming/FInMemoryReplay
| Name | FCheckpoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Public/InMemoryNetworkReplayStreaming.h |
| Include Path | #include "InMemoryNetworkReplayStreaming.h" |
Syntax
struct FCheckpoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCheckpoint() |
InMemoryNetworkReplayStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TArray< uint8 > | InMemoryNetworkReplayStreaming.h | ||
| StreamByteOffset | uint32 | InMemoryNetworkReplayStreaming.h | ||
| TimeInMS | uint32 | InMemoryNetworkReplayStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
InMemoryNetworkReplayStreaming.h |