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API > API/Runtime > API/Runtime/ImageWriteQueue > API/Runtime/ImageWriteQueue/UImageWriteBlueprintLibrary
References
| Module | ImageWriteQueue |
| Header | /Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h |
| Include | #include "ImageWriteBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp |
static void ExportToDisk
&40;
UTexture &42; Texture,
const FString & Filename,
const FImageWriteOptions & Options
&41;
Remarks
Export the specified texture to disk
Parameters
| Name | Description |
|---|---|
| Texture | The texture or render target to export |
| Filename | The filename on disk to save as |
| Options | Parameters defining the various export options |