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API > API/Runtime > API/Runtime/ImageWriteQueue
Templated pixel data - currently supports FColor, FFloat16Color and FLinearColor
| Name | TImagePixelData |
| Type | struct |
| Header File | /Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h |
| Include Path | #include "ImagePixelData.h" |
Syntax
template<typename PixelType>
struct TImagePixelData : public FImagePixelData
Inheritance Hierarchy
- FImagePixelData → TImagePixelData
- TImagePixelData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TImagePixelData
(
const FIntPoint& InSize |
ImagePixelData.h | ||
TImagePixelData
(
const FIntPoint& InSize, |
ImagePixelData.h | ||
TImagePixelData
(
const FIntPoint& InSize, |
ImagePixelData.h | ||
TImagePixelData
(
const FIntPoint& InSize, |
ImagePixelData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Pixels | TArray64< PixelType > | ImagePixelData.h |
Functions
Public
Overridden from FImagePixelData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< FImagePixelData > Copy() |
ImagePixelData.h | ||
virtual TUniquePtr< FImagePixelData > Move() |
ImagePixelData.h | ||
virtual void RetrieveData
(
const void*& OutDataPtr, |
Retrieve the raw pixel data | ImagePixelData.h |