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API > API/Runtime > API/Runtime/ImageWriteQueue
Stream end-point that receives a copy of image data from a thread
| Name | FImageStreamEndpoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteStream.h |
| Include Path | #include "ImageWriteStream.h" |
Syntax
struct FImageStreamEndpoint
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FImageStreamEndpoint() |
ImageWriteStream.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PipeImage
(
TUniquePtr< FImagePixelData >&& InOwnedImage |
Pipe the specified image data onto this end point | ImageWriteStream.h |