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API > API/Runtime > API/Runtime/ImageWriteQueue > API/Runtime/ImageWriteQueue/FImagePixelData
References
| Module | ImageWriteQueue |
| Header | /Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h |
| Include | #include "ImagePixelData.h" |
TUniquePtr< FImagePixelData > CopyImageData&40;&41; const
Remarks
Copy this whole image buffer. This can be very costly for large images.