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Used by InfoHeaders pre-version 4, a structure that is declared after the FBitmapInfoHeader.
| Name | FBmiColorsMask |
| Type | struct |
| Header File | /Engine/Source/Runtime/ImageWrapper/Public/BmpImageSupport.h |
| Include Path | #include "BmpImageSupport.h" |
Syntax
struct FBmiColorsMask
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RGBAMask | uint32 | RGBA, in header pre-version 4, Alpha was only used as padding. | BmpImageSupport.h |