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API > API/Runtime > API/Runtime/ImageCore > API/Runtime/ImageCore/FImage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ImageCore.h | |||
| Linearize to a RGBA32F destination image by applying the decoding function that corresponds to the specified source encoding. | ImageCore.h |
Linearize(FImage &)
| Name | Linearize |
| Type | function |
| Header File | /Engine/Source/Runtime/ImageCore/Public/ImageCore.h |
| Include Path | #include "ImageCore.h" |
void Linearize
(
FImage & DestImage
) const
Linearize(uint8, FImage &)
Description
Linearize to a RGBA32F destination image by applying the decoding function that corresponds to the specified source encoding. If None, this call will be equivalent to CopyTo(DestImage, ERawImageFormat::RGBA32F, EGammaSpace::Linear).
SourceEncoding = None (0) to Linearize using the GammaSpace in this FImage
| Name | Linearize |
| Type | function |
| Header File | /Engine/Source/Runtime/ImageCore/Public/ImageCore.h |
| Include Path | #include "ImageCore.h" |
| Source | /Engine/Source/Runtime/ImageCore/Private/ImageCore.cpp |
void Linearize
(
uint8 SourceEncoding,
FImage & DestImage
) const
Parameters
| Name | Remarks |
|---|---|
| SourceEncoding | Opaque source encoding (matching UE::Color::EEncoding). |
| DestImage | The destination image. |