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Structure containting all info for a single ISM.
| Name | FISMPoolISM |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/ISMPool/Public/ISMPool/ISMPoolComponent.h |
| Include Path | #include "ISMPool/ISMPoolComponent.h" |
Syntax
struct FISMPoolISM
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceGroups | FISMPoolInstanceGroups | Groups of instances allocated in the ISM. | ISMPool/ISMPoolComponent.h | |
| InstanceIds | TArray< FPrimitiveInstanceId > | Id of Instance in ISMC | ISMPool/ISMPoolComponent.h | |
| ISMComponent | TObjectPtr< UInstancedStaticMeshComponent > | Created ISM component. | ISMPool/ISMPoolComponent.h | |
| MeshInstance | FISMPoolStaticMeshInstance | Unique description of ISM component settings. | ISMPool/ISMPoolComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FISMPoolInstanceGroups::FInstanceGroupId AddInstanceGroup
(
int32 InstanceCount, |
Add a group to the ISM. Returns the group index. | ISMPool/ISMPoolComponent.h | |
void CreateISM
(
USceneComponent* InOwningComponent |
Create the ISMComponent according to settings on the mesh instance. | ISMPool/ISMPoolComponent.h | |
void InitISM
(
const FISMPoolStaticMeshInstance& InMeshInstance, |
Initialize the ISMComponent according to settings on the mesh instance. | ISMPool/ISMPoolComponent.h |