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API > API/Runtime > API/Runtime/HttpServer
References
| Module | HttpServer |
| Header | /Engine/Source/Runtime/Online/HTTPServer/Public/HttpPath.h |
| Include | #include "HttpPath.h" |
Syntax
struct FHttpPath
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Constructors
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FString & | GetPath () |
Gets the respective http path as a string | |
| bool | IsRoot () |
Determines if the path is / | |
| bool | IsValidPath () |
Determines if the path is valid | |
| void | MakeRelative
(
const FString& OtherPath |
Re-path this path sans the path of another MakeRelative(/a/b/c/d, /a/b) => /c/d | |
| uint32 | ParsePathTokens
(
TArray< FString >& OutPathTokens |
Parses the respective http path into a caller-supplied array | |
| void | Sets the server-relative http path |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FHttpPath& Other |
TMap<> Comparer. |