Navigation
Unreal Engine C++ API Reference > Runtime > HttpNetworkReplayStreaming > FHttpNetworkReplayStreamer
- INetworkReplayStreamer::StartStreaming()
- FHttpNetworkReplayStreamer::StartStreaming()
References
Module | HttpNetworkReplayStreaming |
Header | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h |
Include | #include "HttpNetworkReplayStreaming.h" |
Source | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp |
virtual void StartStreaming
&40;
const FStartStreamingParameters & Params,
const FStartStreamingCallback & Delegate
&41;
Remarks
INetworkReplayStreamer implementation