Navigation
API > API/Runtime > API/Runtime/HttpNetworkReplayStreaming > API/Runtime/HttpNetworkReplayStreaming/FHttpNetworkReplayStreamer > API/Runtime/HttpNetworkReplayStreaming/FHttpNetworkReplayStreamer/KeepReplay
- INetworkReplayStreamer::KeepReplay()
- FHttpNetworkReplayStreamer::KeepReplay()
References
| Module | HttpNetworkReplayStreaming |
| Header | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h |
| Include | #include "HttpNetworkReplayStreaming.h" |
| Source | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp |
virtual void KeepReplay
&40;
const FString & ReplayName,
const bool bKeep,
const FKeepReplayCallback & Delegate
&41;
Remarks
Used to commit a replay to permanent storage.
Parameters
| Name | Description |
|---|---|
| ReplayName | Name of the replay to keep. |
| bKeep | Whether or not we actually want to keep this replay. |