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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/UMotionControllerComponent
- UObject::PreEditChange()
- UActorComponent::PreEditChange()
- UMotionControllerComponent::PreEditChange()
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h |
| Include | #include "MotionControllerComponent.h" |
| Source | /Engine/Source/Runtime/HeadMountedDisplay/Private/MotionControllerComponent.cpp |
virtual void PreEditChange
&40;
FProperty &42; PropertyAboutToChange
&41;
Remarks
This is called when a property is about to be modified externally
Parameters
| Name | Description |
|---|---|
| PropertyThatWillChange | Property that will be changed |