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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/TCircularHistoryBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType & operator[]
(
uint32 Index |
NOTE: Will clamp to the oldest value available if the buffer isn't full and the index is larger than the number of values buffered. | MotionDelayBuffer.h | |
const ElementType & operator[]
(
uint32 Index |
MotionDelayBuffer.h |
operatoruint32
Description
NOTE: Will clamp to the oldest value available if the buffer isn't full and the index is larger than the number of values buffered.
| Name | operator[] |
| Type | function |
| Header File | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h |
| Include Path | #include "MotionDelayBuffer.h" |
| Source | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.inl |
ElementType & operator[]
(
uint32 Index
)
Parameters
| Name | Remarks |
|---|---|
| Index | Stack-esque indexing: 0 => the most recent value added, 1+n => Older entries, 1+n back from the newest. |
operatoruint32
| Name | operator[] |
| Type | function |
| Header File | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h |
| Include Path | #include "MotionDelayBuffer.h" |
| Source | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.inl |
const ElementType & operator[]
(
uint32 Index
) const