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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/IXRTrackingSystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnBeginRendering_GameThread () |
Called just before rendering the current frame on the game frame. | IXRTrackingSystem.h | |
virtual void OnBeginRendering_GameThread
(
FSceneViewFamily& InViewFamily |
IXRTrackingSystem.h |
OnBeginRendering_GameThread()
Description
Called just before rendering the current frame on the game frame.
| Name | OnBeginRendering_GameThread |
| Type | function |
| Header File | /Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h |
| Include Path | #include "IXRTrackingSystem.h" |
virtual void OnBeginRendering_GameThread()
OnBeginRendering_GameThread(FSceneViewFamily &)
| Name | OnBeginRendering_GameThread |
| Type | function |
| Header File | /Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h |
| Include Path | #include "IXRTrackingSystem.h" |
virtual void OnBeginRendering_GameThread
(
FSceneViewFamily & InViewFamily
)