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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/IMotionController
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionController.h |
| Include | #include "IMotionController.h" |
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGSbool SetPlayerMappableInputConfig
&40;
TObjectPtr< class UPlayerMappableInputConfig > InputConfig
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Remarks
Add a player mappable input config to the motion controller. This allows the motion controller to support Enhanced Input actions. False if the input config can't be attached to the session, true otherwise
Parameters
| Name | Description |
|---|---|
| InputConfig | The path to the player mappable input config asset |