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API > API/Runtime > API/Runtime/HeadMountedDisplay
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h |
| Include | #include "HeadMountedDisplayTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FXRMotionControllerState
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGuid | ApplicationInstanceID | ||
| bool | bValid | The state is valid if a pose has ever been provided. | |
| FVector | ControllerLocation | ||
| FQuat | ControllerRotation | ||
| FName | DeviceName | ||
| FVector | GripUnrealSpaceLocation | These are used by the XRVisualizationFunctionLibrary, and are not exposed to blueprint. | |
| FQuat | GripUnrealSpaceRotation | ||
| EControllerHand | Hand | ||
| ETrackingStatus | TrackingStatus | If a controller pose has been provided this frame the TrackingStatus will be Tracked. | |
| EXRControllerPoseType | XRControllerPoseType | ||
| EXRSpaceType | XRSpaceType |