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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/FSpectatorScreenModeTexturePlusE- > API/Runtime/HeadMountedDisplay/FSpectatorScreenModeTexturePlusE-/__ctor
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h |
| Include | #include "HeadMountedDisplayTypes.h" |
FSpectatorScreenModeTexturePlusEyeLayout
&40;
FVector2D InEyeRectMin,
FVector2D InEyeRectMax,
FVector2D InTextureRectMin,
FVector2D InTextureRectMax,
bool InbDrawEyeFirst,
bool InbClearBlack,
bool InbUseAlpha
&41;