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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/FSpectatorScreenModeTexturePlusE-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| HeadMountedDisplayTypes.h | |||
FSpectatorScreenModeTexturePlusEyeLayout
(
FVector2D InEyeRectMin, |
HeadMountedDisplayTypes.h |
FSpectatorScreenModeTexturePlusEyeLayout()
| Name | FSpectatorScreenModeTexturePlusEyeLayout |
| Type | function |
| Header File | /Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h |
| Include Path | #include "HeadMountedDisplayTypes.h" |
FSpectatorScreenModeTexturePlusEyeLayout()
FSpectatorScreenModeTexturePlusEyeLayout(FVector2D, FVector2D, FVector2D, FVector2D, bool, bool, bool)
| Name | FSpectatorScreenModeTexturePlusEyeLayout |
| Type | function |
| Header File | /Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h |
| Include Path | #include "HeadMountedDisplayTypes.h" |
FSpectatorScreenModeTexturePlusEyeLayout
(
FVector2D InEyeRectMin,
FVector2D InEyeRectMax,
FVector2D InTextureRectMin,
FVector2D InTextureRectMax,
bool InbDrawEyeFirst,
bool InbClearBlack,
bool InbUseAlpha
)