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API > API/Runtime > API/Runtime/HeadMountedDisplay
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/LateUpdateManager.h |
| Include | #include "LateUpdateManager.h" |
Syntax
class FLateUpdateManager
Remarks
Utility class for applying an offset to a hierarchy of components in the renderer thread.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Apply_RenderThread
(
FSceneInterface* Scene, |
Apply the late update delta to the cached components | |
| bool | Returns true if the LateUpdateSetup data is stale. | ||
| void | Setup
(
const FTransform& ParentToWorld, |
Setup state for applying the render thread late update |