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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/UDynamicMesh > API/Runtime/GeometryFramework/UDynamicMesh/UPARAM
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/UDynamicMesh.h |
| Include | #include "UDynamicMesh.h" |
UFUNCTION (BlueprintCallable, Category="Dynamic Mesh")
UPARAM
(
DisplayName
) const
number of triangles in the mesh