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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/FMeshRenderDecomposition
| Name | FGroup |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderDecomposition.h |
| Include Path | #include "Components/MeshRenderDecomposition.h" |
Syntax
struct FGroup
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Material | UMaterialInterface * | Components/MeshRenderDecomposition.h | ||
| Triangles | TArray< int32 > | Components/MeshRenderDecomposition.h |