Navigation
API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/FMeshRenderBufferSet
Warnings * This can only be called on the Rendering Thread.
Description
Fast path to only update vertex buffers. This path rebuilds all the resources and reconfigures the vertex factory, so the counts/etc could be modified.
This can only be called on the Rendering Thread.
| Name | UploadVertexUpdate |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderBufferSet.h |
| Include Path | #include "Components/MeshRenderBufferSet.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Components/MeshRenderBufferSet.cpp |
void UploadVertexUpdate
(
bool bPositions,
bool bMeshAttribs,
bool bColors
)