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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/FMeshRenderBufferSet
Description
Enqueue a command on the Render Thread to destroy the passed in buffer set. At this point the buffer set should be considered invalid.
| Name | DestroyRenderBufferSet |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderBufferSet.h |
| Include Path | #include "Components/MeshRenderBufferSet.h" |
static void DestroyRenderBufferSet
(
FMeshRenderBufferSet * BufferSet
)