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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/FBaseDynamicMeshSceneProxy
Description
FBaseDynamicMeshSceneProxy API - subclasses must implement these functions Return set of active renderbuffers. Must be implemented by subclass. This is the set of render buffers that will be drawn by GetDynamicMeshElements
| Name | GetActiveRenderBufferSets |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshSceneProxy.h |
| Include Path | #include "Components/BaseDynamicMeshSceneProxy.h" |
void GetActiveRenderBufferSets
(
TArray < FMeshRenderBufferSet * > & Buffers
) const