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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent
Syntax
bool bProxyVerifyUsedMaterials
Remarks
If true, the render proxy will verify that the mesh batch materials match the contents from the component GetUsedMaterials(). Used material verification is prone to races when changing materials on this component in quick succession (for example, SetOverrideRenderMaterial). This parameter is provided to allow clients to opt out of used material verification for these use cases.