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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h |
| Include | #include "Components/DynamicMeshComponent.h" |
UFUNCTION (BlueprintCallable, Category="Dynamic Mesh Component")
void SetAllowsGeometrySelection
(
bool bInAllowsGeometrySelection
)
Remarks
Enable/Disable interactive geometry element selection for the mesh. Useful to disable geometry selection on procedural meshes where the selection will be frequently invalidated.
Parameters
| Name | Description |
|---|---|
| bInAllowsGeometrySelection | Whether geometry elements (triangles, edges, etc) of the dynamic mesh will be interactively selectable. |