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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent
- UBaseDynamicMeshComponent::GetBaseSceneProxy()
- UDynamicMeshComponent::GetBaseSceneProxy()
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h |
| Include | #include "Components/DynamicMeshComponent.h" |
virtual FBaseDynamicMeshSceneProxy &42; GetBaseSceneProxy&40;&41;
Remarks
Subclass must implement this to return scene proxy if available, or nullptr