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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h |
| Include | #include "Components/DynamicMeshComponent.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp |
virtual void EditMesh
&40;
TFunctionRef< void(UE::Geometry::FDynamicMesh3 &)> EditFunc,
EDynamicMeshComponentRenderUpdateMode UpdateMode
&41;
Remarks
Allow external code to to edit the internal mesh.