Navigation
API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h |
| Include | #include "Components/DynamicMeshComponent.h" |
UFUNCTION (BlueprintCallable, Category="Dynamic Mesh Component")
bool AllowsGeometrySelection() const
Whether geometry elements (triangles, edges, etc) of the dynamic mesh can be interactively selected.