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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UBaseDynamicMeshComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Dynamic Mesh Component|Rendering",
Meta=(DisplayName="Wireframe Overlay"))
bool bExplicitShowWireframe
Remarks
Built-in Wireframe-on-Shaded Rendering support. The wireframe looks terrible but this is a convenient way to enable/disable it. If true, render the Wireframe on top of the Shaded Mesh