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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UBaseDynamicMeshComponent
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h |
| Include | #include "Components/BaseDynamicMeshComponent.h" |
UFUNCTION (BlueprintCallable, Category="Dynamic Mesh Component")
virtual void SetEnableWireframeRenderPass
(
bool bEnable
)
Remarks
Configure whether wireframe rendering is enabled or not